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In an interview with Masayuki Hirano, a Bandai-Namco producer, it was stated that custom characters will be able to level up (level cap is 99 - DLC 3), allowing for improvements in skill. Character customization - players will have a wide variety of customization options including physical features from the Earthling, Majin, Namekian, Saiyan, and Frieza's races.Original battles - take part in epic fights against ferocious enemies such as Vegeta, Frieza, Cell and more.New world setup - a clock that once had stopped will start to tick again in an enigmatic and futuristic city.3 (During certain parallel quests, in which, up to 5 characters may be on one side). There will also be no Quick Time Events in battle and there will be cancels for special attacks.ġ00% Power Frieza hit by Super Saiyan Goku's Super God Fist In a similar fashion to Dragon Ball Z: Battle of Z, there can be more than 1v1 in battle. Split-screen multiplayer is also featured for the game similar to the Budokai Tenkaichi series. The PlayStation 4 and Xbox One versions of Dragon Ball Xenoverse also include unique gameplay features proper to this generation of consoles. However, other multi-form fighters like Frieza and Buu will not be able to transform, as their transformations require many physical modifications to their character models, and as such, all their forms will be separate characters. Like in all the Dragon Ball Z fighting games developed by Dimps, rather than choosing between Goku in his base form and his different Super Saiyan transformations, the character's power and abilities can be gradually increased over the course of each match. The players have some freedom to explore the planet Earth as it exists in the Dragon Ball universe along with a handful of other locations, including a mysterious new city which is the point of origin for the game's new character.
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This meter can also be used up by certain super attacks like the Kaio-ken.
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In addition to the ever-present ki meter, there is a green stamina meter which can be used up to instantly disappear behind an opponent.
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Xenoverse has dialogue while fights go on, and fighters show facial expressions when they strike an opponent or take damage. They run when on the ground, and swim while underwater. Fighters can traverse the levels free-roaming in very large spaces and can be fighting on a platform, go in the air, and fight underwater. Battles are set in full 3D destructible environments.
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