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NPC should NOT know location of player if hit by projectile or charmed, add a "searching" algorithm to ai script. Slight spoiler warning (item, weapons, nothing about plot though) Then after pressing s, the player will always sneak, and sprint won't work. The -speed is required because if the settings are just +speed means sneak, so if you always wan to sneak on strafing change them to If you still would like, change your config.cfg file to: So while S may be sneak, A and D will be making regualr noise unless sneak shift is on. The WAXDS scheme is impractical since strafing (A, D) makes noise.
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".wherever it's installed.\Dark Messiah of Might and Magic\mm.exe" +exec myset.cfg Save it as myset.cfg (NOT !!)Įdit/add a desktop shortcur of your game, edit it (right click, properties) \Dark Messiah of Might and Magic\mm\cfg folder called myset.cfg
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To reverse the stealth indicator (all white circle = most visible, no white on crosshair = most stealthy)Ĭreate a textfile in your. I just find that SourceSDK is more user-friendly and overall more easy to master. I agree with you, and the fact that Doom3 will be open source being a definite advantage is beyond the question.
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